怎样在任务栏显示图标,并处理自定义的消息,我知道用Shell_NotifyIcon函数,请问具体如何操作,我用WIN32 SDK编程的。
BOOL Shell_NotifyIcon(
DWORD dwMessage,
PNOTIFYICONDATA lpdata
);
dwMessage = NIM_ADD ;
lpdata 是指向 NOTIFYICONDATA的指针
typedef struct _NOTIFYICONDATA {
DWORD cbSize;
HWND hWnd;
UINT uID;
UINT uFlags;
UINT uCallbackMessage;
HICON hIcon;
#if (_WIN32_IE < 0x0500)
TCHAR szTip[64];
#else
TCHAR szTip[128];
#endif
#if (_WIN32_IE >= 0x0500)
DWORD dwState;
DWORD dwStateMask;
TCHAR szInfo[256];
union {
UINT uTimeout;
UINT uVersion;
} DUMMYUNIONNAME;
TCHAR szInfoTitle[64];
DWORD dwInfoFlags;
#endif
#if (_WIN32_IE >= 0x600)
GUID guidItem;
#endif
} NOTIFYICONDATA, *PNOTIFYICONDATA;
自己 去填充那个结构的数据
#define UM_SYS_NOTIFY WM_USER + 0x100
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch (message)
{
case UM_SYS_NOTIFY:
{
switch (wParam){
case 0x1234:
{
switch (lParam){
case WM_MOUSEMOVE:
break;
case WM_RBUTTONUP:
{
POINT ptCursor;
GetCursorPos(&ptCursor);
HMENU menu = LoadMenu(hInst, MAKEINTRESOURCE(IDC_J2MK));
HMENU showmenu = GetSubMenu(menu, 0);
UINT MenuIDReturned = TrackPopupMenu(showmenu,
TPM_LEFTALIGN | TPM_BOTTOMALIGN,
ptCursor.x, ptCursor.y, 0, hWndMain, NULL);
}
break;
}
}
break;
}
}
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
VOID AddToSysTray(HWND hWnd)
{
NOTIFYICONDATA ncd;
ncd.cbSize = sizeof(NOTIFYICONDATA);
ncd.hWnd = hWnd;
ncd.uID = 0x1234;
ncd.uFlags = NIF_ICON | NIF_MESSAGE | NIF_TIP;
strcpy(ncd.szTip, szTitle);
ncd.uCallbackMessage = UM_SYS_NOTIFY;
ncd.hIcon = LoadIcon(hInst, MAKEINTRESOURCE(IDI_LOGO));
Shell_NotifyIcon(NIM_ADD, &ncd);
}
VOID MoveFromSysTray(HWND hWnd)
{
NOTIFYICONDATA ncd;
ncd.cbSize = sizeof(NOTIFYICONDATA);
ncd.hWnd = hWnd;
ncd.uID = 0x1234;
Shell_NotifyIcon(NIM_DELETE, &ncd);
}